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Import / research / ui / TweakableProperties / toolkit / include / GL / Context.h
@John John on 29 Dec 2020 400 bytes bulk import from macbookpro checkouts
#ifndef CONTEXT_H
#define CONTEXT_H


// Windows Headers
#define Rectangle WinRectangle
#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#undef Rectangle 


#include "Namespace.h"
BEGIN_NAMESPACE


extern HDC glhdc;

HGLRC glWMCreate(HWND hwnd);
void glWMDestroy(HWND hwnd);


END_NAMESPACE


#endif // CONTEXT_H