#ifndef CONTEXT_H
#define CONTEXT_H


// Windows Headers
#define Rectangle WinRectangle
#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#undef Rectangle 


#include "Namespace.h"
BEGIN_NAMESPACE


extern HDC glhdc;

HGLRC glWMCreate(HWND hwnd);
void glWMDestroy(HWND hwnd);


END_NAMESPACE


#endif // CONTEXT_H
