#ifndef CONTEXT_H #define CONTEXT_H // Windows Headers #define Rectangle WinRectangle #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include <windows.h> #undef Rectangle #include "Namespace.h" BEGIN_NAMESPACE extern HDC glhdc; HGLRC glWMCreate(HWND hwnd); void glWMDestroy(HWND hwnd); END_NAMESPACE #endif // CONTEXT_H