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invertedlogic / InvertedLogic / iLFramework / toolkit / include / GL / Panel.h
@John Ryland John Ryland on 10 Nov 2019 413 bytes rename
#ifndef PANEL_H
#define PANEL_H


#include <string>


#include "Namespace.h"
BEGIN_NAMESPACE


class Panel
{
public:
	Panel(int a_x, int a_y, int a_w, int a_h, const char* a_name);
	void drawPanel();
	void GetTitleBarArea(int &a_x, int &a_y, int &a_w, int &a_h);
	bool highlighted;
	int x, y, w, h;
	const char* name;
	unsigned int background;
};


END_NAMESPACE


#endif // PANEL_H