Newer
Older
invertedlogic / LGN-IP3870 / qtpyui / fbtest / fbtest.c
#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
#include "lcd.h"


int main(int argc, char *argv[])
{
	int col = 0;
        int fbfd = 0;
        struct fb_var_screeninfo vinfo;
        struct fb_fix_screeninfo finfo;
        long int screensize = 0;
        char *fbp = 0;
        int x = 0, y = 0;
        long int location = 0;

        // Open the file for reading and writing
        fbfd = open("/dev/fb0", O_RDWR);
        if (!fbfd) {
            printf("Error: cannot open framebuffer device.\n");
            exit(1);
        }
        printf("The framebuffer device was opened successfully.\n");

        // Get fixed screen information
        if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo)) {
            printf("Error reading fixed information.\n");
            exit(2);
        }

        // Get variable screen information
        if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo)) {
            printf("Error reading variable information.\n");
            exit(3);
        }

        printf("%dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel);

        // Figure out the size of the screen in bytes
        screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;

        // Map the device to memory
        fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED,
                           fbfd, 0);
        if ((int)fbp == -1) {
            printf("Error: failed to map framebuffer device to memory.\n");
            exit(4);
        }
        printf("The framebuffer device was mapped to memory successfully.\n");

        x = 100; y = 100;       // Where we are going to put the pixel

	if (argc > 3)
		col = atoi(argv[1]) << 11 | atoi(argv[2]) << 5 | atoi(argv[3]);
	else if (argc > 1)
		col = atoi(argv[1]);

	printf("using col: 0x%x\n", col);

        // Figure out where in memory to put the pixel
        for (y = 100; y < 270; y++)
            for (x = 100; x < 300; x++) {

                location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
                           (y+vinfo.yoffset) * finfo.line_length;

                if (vinfo.bits_per_pixel == 32) {
                    *(fbp + location) = 100;        // Some blue
                    *(fbp + location + 1) = 15+(x-100)/2;     // A little green
                    *(fbp + location + 2) = 200-(y-100)/5;    // A lot of red
                    *(fbp + location + 3) = 0;      // No transparency
                } else  { //assume 16bpp
                    int b = 10;
                    int g = (x-100)/6;     // A little green
                    int r = 31-(y-100)/16;    // A lot of red
                    unsigned short int t = col;//r<<11 | g << 5 | b;
                    *((unsigned short int*)(fbp + location)) = t;
                }

            }
	LCD_DirtyRows_t dirtyRows;
	dirtyRows.top = 0;
	dirtyRows.bottom = 240;
	ioctl( fbfd, LCDFB_IOCTL_UPDATE_LCD, &dirtyRows );
        munmap(fbp, screensize);
        close(fbfd);
        return 0;
}