#include "Image.h"
#include <assert.h>
#include <math.h>
#include <stdint.h>
#include <stdio.h>
namespace PvrImage {
const unsigned char BILINEAR_FACTORS[16][4] =
{
{ 4, 4, 4, 4 },
{ 2, 6, 2, 6 },
{ 8, 0, 8, 0 },
{ 6, 2, 6, 2 },
{ 2, 2, 6, 6 },
{ 1, 3, 3, 9 },
{ 4, 0, 12, 0 },
{ 3, 1, 9, 3 },
{ 8, 8, 0, 0 },
{ 4, 12, 0, 0 },
{ 16, 0, 0, 0 },
{ 12, 4, 0, 0 },
{ 6, 6, 2, 2 },
{ 3, 9, 1, 3 },
{ 12, 0, 4, 0 },
{ 9, 3, 3, 1 },
};
// Weights are { colorA, colorB, alphaA, alphaB }
const unsigned char WEIGHTS[8][4] =
{
// Weights for Mode=0
{ 8, 0, 8, 0 },
{ 5, 3, 5, 3 },
{ 3, 5, 3, 5 },
{ 0, 8, 0, 8 },
// Weights for Mode=1
{ 8, 0, 8, 0 },
{ 4, 4, 4, 4 },
{ 4, 4, 0, 0 },
{ 0, 8, 0, 8 },
};
const unsigned short MORTON_TABLE[256] =
{
0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015,
0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055,
0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115,
0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155,
0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415,
0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455,
0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515,
0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555,
0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015,
0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055,
0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115,
0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155,
0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415,
0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455,
0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515,
0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555,
0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015,
0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055,
0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115,
0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155,
0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415,
0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455,
0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515,
0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555,
0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015,
0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055,
0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115,
0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155,
0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415,
0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455,
0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515,
0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555
};
const uint8_t BITSCALE_5_TO_8[32] = {
0, 8, 16, 24, 32, 41, 49, 57, 65, 74,
82, 90, 98, 106, 115, 123, 131, 139, 148, 156,
164, 172, 180, 189, 197, 205, 213, 222, 230, 238,
246, 255};
const uint8_t BITSCALE_4_TO_8[16] = {
0, 17, 34, 51, 68, 85, 102, 119, 136, 153,
170, 187, 204, 221, 238, 255};
const uint8_t BITSCALE_3_TO_8[8] = {
0, 36, 72, 109, 145, 182, 218, 255};
const uint8_t BITSCALE_8_TO_5_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 1,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 3, 4, 4, 4, 4, 4, 4, 4,
4, 4, 5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6, 7, 7,
7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 8, 9, 9, 9, 9, 9,
9, 9, 9, 10, 10, 10, 10, 10, 10, 10,
10, 11, 11, 11, 11, 11, 11, 11, 11, 12,
12, 12, 12, 12, 12, 12, 12, 13, 13, 13,
13, 13, 13, 13, 13, 13, 14, 14, 14, 14,
14, 14, 14, 14, 15, 15, 15, 15, 15, 15,
15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 17, 18,
18, 18, 18, 18, 18, 18, 18, 19, 19, 19,
19, 19, 19, 19, 19, 20, 20, 20, 20, 20,
20, 20, 20, 21, 21, 21, 21, 21, 21, 21,
21, 22, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24,
24, 24, 24, 24, 24, 24, 25, 25, 25, 25,
25, 25, 25, 25, 26, 26, 26, 26, 26, 26,
26, 26, 26, 27, 27, 27, 27, 27, 27, 27,
27, 28, 28, 28, 28, 28, 28, 28, 28, 29,
29, 29, 29, 29, 29, 29, 29, 30, 30, 30,
30, 30, 30, 30, 30, 31};
const uint8_t BITSCALE_8_TO_4_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 11, 11, 11,
11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 15};
const uint8_t BITSCALE_8_TO_3_FLOOR[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 7};
const uint8_t BITSCALE_8_TO_5_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 2,
2, 2, 2, 2, 2, 2, 2, 3, 3, 3,
3, 3, 3, 3, 3, 4, 4, 4, 4, 4,
4, 4, 4, 5, 5, 5, 5, 5, 5, 5,
5, 5, 6, 6, 6, 6, 6, 6, 6, 6,
7, 7, 7, 7, 7, 7, 7, 7, 8, 8,
8, 8, 8, 8, 8, 8, 9, 9, 9, 9,
9, 9, 9, 9, 9, 10, 10, 10, 10, 10,
10, 10, 10, 11, 11, 11, 11, 11, 11, 11,
11, 12, 12, 12, 12, 12, 12, 12, 12, 13,
13, 13, 13, 13, 13, 13, 13, 14, 14, 14,
14, 14, 14, 14, 14, 14, 15, 15, 15, 15,
15, 15, 15, 15, 16, 16, 16, 16, 16, 16,
16, 16, 17, 17, 17, 17, 17, 17, 17, 17,
18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
20, 20, 20, 20, 20, 21, 21, 21, 21, 21,
21, 21, 21, 22, 22, 22, 22, 22, 22, 22,
22, 23, 23, 23, 23, 23, 23, 23, 23, 23,
24, 24, 24, 24, 24, 24, 24, 24, 25, 25,
25, 25, 25, 25, 25, 25, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27,
27, 27, 27, 28, 28, 28, 28, 28, 28, 28,
28, 29, 29, 29, 29, 29, 29, 29, 29, 30,
30, 30, 30, 30, 30, 30, 30, 31, 31, 31,
31, 31, 31, 31, 31, 31};
const uint8_t BITSCALE_8_TO_4_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 9, 9, 9,
9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
9, 9, 9, 9, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 11, 11, 11, 11, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15};
const uint8_t BITSCALE_8_TO_3_CEIL[256] = {
0, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7};
/*
template<typename T, int dim>
class GenColor {
public:
T v[dim];
GenColor() {
for (int i = 0; i < dim; i++)
v[i] = 0;
}
GenColor(const GenColor<T,dim> &x) {
for (int i = 0; i < dim; i++)
v[i] = x.v[i];
}
GenColor<int,dim> operator *(int x) {
GenColor<int,dim> res;
for (int i = 0; i < dim; i++)
res.v[i] = v[i] * x;
return res;
}
GenColor<int,dim> operator +(const GenColor<T,dim> &x) const {
GenColor<int,dim> res;
for (int i = 0; i < dim; i++)
res.v[i] = v[i] + x.v[i];
return res;
}
GenColor<int,dim> operator -(const GenColor<T,dim> &x) const {
GenColor<int,dim> res;
for (int i = 0; i < dim; i++)
res.v[i] = v[i] - x.v[i];
return res;
}
int operator %(const GenColor<T,dim> &x) const {
int res;
for (int i = 0; i < dim; i++)
res += v[i] * x.v[i];
return res;
}
bool operator ==(const GenColor<T,dim> &x) const {
for (int i = 0; i < dim; i++)
if (v[i] != x.v[i])
return false;
return true;
}
bool operator !=(const GenColor<T,dim> &x) const {
return !(*this == x);
}
void SetMin(const GenColor<T,dim> &x) {
for (int i = 0; i < dim; i++)
if (x.v[i] < v[i])
v[i] = x.v[i];
}
void SetMax(const GenColor<T,dim> &x) {
for (int i = 0; i < dim; i++)
if (x.v[i] > v[i])
v[i] = x.v[i];
}
};
template<typename T>
class ColorRgb1 {
union {
struct {
T b;
T g;
T r;
};
GenColor<T,3> gen;
};
};
*/
template<typename T>
class ColorRgb {
public:
union {
struct {
T b;
T g;
T r;
};
T v[3];
};
ColorRgb()
: b(0)
, g(0)
, r(0) {
}
ColorRgb(T red, T green, T blue)
: b(blue)
, g(green)
, r(red) {
}
ColorRgb(const ColorRgb<T> &x)
: b(x.b)
, g(x.g)
, r(x.r) {
}
ColorRgb<int> operator *(int x) {
return ColorRgb<int>(r * x, g * x, b * x);
}
ColorRgb<int> operator +(const ColorRgb<T> &x) const {
return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b);
}
ColorRgb<int> operator -(const ColorRgb<T> &x) const {
return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b);
}
int operator %(const ColorRgb<T> &x) const {
return r * (int)x.r + g * (int)x.g + b * (int)x.b;
}
bool operator ==(const ColorRgb<T> &x) const {
return r == x.r && g == x.g && b == x.b;
}
bool operator !=(const ColorRgb<T> &x) const {
return r != x.r || g != x.g || b != x.b;
}
void SetMin(const ColorRgb<T> &x) {
for (int i = 0; i < 3; i++)
if (x.v[i] < v[i])
v[i] = x.v[i];
}
void SetMax(const ColorRgb<T> &x) {
for (int i = 0; i < 3; i++)
if (x.v[i] > v[i])
v[i] = x.v[i];
}
};
template<typename T>
class ColorRgba : public ColorRgb<T> {
public:
T a;
ColorRgba() :
a(0) {
}
ColorRgba(T red, T green, T blue, T alpha)
: ColorRgb<T>(red, green, blue)
, a(alpha) {
}
ColorRgba(const ColorRgba<T> &x)
: ColorRgb<T>(x.r, x.g, x.b)
, a(x.a) {
}
ColorRgba<int> operator *(int x) {
return ColorRgba<int>(ColorRgb<T>::r * x,
ColorRgb<T>::g * x,
ColorRgb<T>::b * x,
a * x);
}
ColorRgba<int> operator +(const ColorRgba<T> &x) {
return ColorRgba<T>(ColorRgb<T>::r + (int)x.r,
ColorRgb<T>::g + (int)x.g,
ColorRgb<T>::b + (int)x.b,
a + (int)x.a);
}
ColorRgba<int> operator -(const ColorRgba<T> &x) {
return ColorRgba<T>(ColorRgb<T>::r - (int)x.r,
ColorRgb<T>::g - (int)x.g,
ColorRgb<T>::b - (int)x.b,
a - (int)x.a);
}
int operator %(const ColorRgba<T> &x) {
return ColorRgb<T>::r * (int)x.r +
ColorRgb<T>::g * (int)x.g +
ColorRgb<T>::b * (int)x.b +
a * (int)x.a;
}
bool operator ==(const ColorRgba<T> &x) {
return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g &&
ColorRgb<T>::b == x.b && a == x.a;
}
bool operator !=(const ColorRgba<T> &x) {
return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g ||
ColorRgb<T>::b != x.b || a != x.a;
}
void SetMin(const ColorRgba<T> &x) {
ColorRgb<T>::SetMin(x);
if (x.a < a) {
a = x.a;
}
}
void SetMax(const ColorRgba<T> &x) {
ColorRgb<T>::SetMax(x);
if (x.a > a) {
a = x.a;
}
}
};
class Bitmap : public Image {
public:
size_t GetBitmapWidth() const { return m_width; }
size_t GetBitmapHeight() const { return m_height; }
const unsigned char *GetRawDataConst() const { return m_data.data(); }
unsigned char *GetRawData() { return m_data.data(); }
};
class RgbBitmap : public Bitmap {
public:
const ColorRgb<unsigned char> *GetData() const {
return reinterpret_cast<const ColorRgb<unsigned char> *>(GetRawDataConst());
}
ColorRgb<unsigned char> *GetData() {
return reinterpret_cast<ColorRgb<unsigned char> *>(GetRawData());
}
};
class RgbaBitmap : public Bitmap {
public:
const ColorRgba<unsigned char> *GetData() const {
return reinterpret_cast<const ColorRgba<unsigned char> *>(GetRawDataConst());
}
ColorRgba<unsigned char> *GetData() {
return reinterpret_cast<ColorRgba<unsigned char> *>(GetRawData());
}
};
class BitUtility {
public:
static bool IsPowerOf2(unsigned int x) {
return (x & (x - 1)) == 0;
}
static unsigned int RotateRight(unsigned int value, unsigned int shift) {
if ((shift &= sizeof(value) * 8 - 1) == 0) {
return value;
}
return (value >> shift) | (value << (sizeof(value) * 8 - shift));
}
};
template<typename T>
class Interval {
public:
T min, max;
Interval<T> &operator|=(const T &x) {
min.SetMin(x);
max.SetMax(x);
return *this;
}
};
//============================================================================
//
// Modulation data specifies weightings of colorA to colorB for each pixel
//
// For mode = 0
// 00: 0/8
// 01: 3/8
// 10: 5/8
// 11: 8/8
//
// For mode = 1
// 00: 0/8
// 01: 4/8
// 10: 4/8 with alpha punchthrough
// 11: 8/8
//
// For colorIsOpaque=0
// 3 bits A
// 4 bits R
// 4 bits G
// 3/4 bits B
//
// For colorIsOpaque=1
// 5 bits R
// 5 bits G
// 4/5 bits B
//
//============================================================================
struct PvrTcPacket
{
unsigned modulationData;
unsigned usePunchthroughAlpha : 1;
unsigned colorA : 14;
unsigned colorAIsOpaque : 1;
unsigned colorB : 15;
unsigned colorBIsOpaque : 1;
ColorRgba<int> GetColorRgbaA() const;
ColorRgba<int> GetColorRgbaB() const;
void SetColorA(const ColorRgb<unsigned char>& c);
void SetColorB(const ColorRgb<unsigned char>& c);
void SetColorA(const ColorRgba<unsigned char>& c);
void SetColorB(const ColorRgba<unsigned char>& c);
};
//============================================================================
//============================================================================
inline ColorRgba<int> GetColorRgbGen(unsigned inColor, unsigned rs, unsigned rm,
unsigned gs, unsigned gm, unsigned bm, const uint8_t rscale[], const uint8_t gscale[], const uint8_t bscale[], int alpha = 255)
{
unsigned char r = (inColor >> rs) & rm;
unsigned char g = (inColor >> gs) & gm;
unsigned char b = inColor & bm;
return ColorRgba<int>(rscale[r], gscale[g], bscale[b], alpha);
}
ColorRgba<int> PvrTcPacket::GetColorRgbaA() const
{
if (colorAIsOpaque)
return GetColorRgbGen(colorA, 9, 0xff, 4, 0x1f, 0xf, BITSCALE_5_TO_8, BITSCALE_5_TO_8, BITSCALE_4_TO_8);
unsigned char a = colorA >> 11 & 7;
return GetColorRgbGen(colorA, 7, 0xf, 3, 0xf, 0x7, BITSCALE_4_TO_8, BITSCALE_4_TO_8, BITSCALE_3_TO_8, BITSCALE_3_TO_8[a]);
}
ColorRgba<int> PvrTcPacket::GetColorRgbaB() const
{
if (colorBIsOpaque)
return GetColorRgbGen(colorB, 10, 0xff, 5, 0x1f, 0x1f, BITSCALE_5_TO_8, BITSCALE_5_TO_8, BITSCALE_5_TO_8);
unsigned char a = colorB >> 12 & 7;
return GetColorRgbGen(colorB, 8, 0xf, 4, 0xf, 0xf, BITSCALE_4_TO_8, BITSCALE_4_TO_8, BITSCALE_4_TO_8, BITSCALE_3_TO_8[a]);
}
//============================================================================
void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c)
{
int r = BITSCALE_8_TO_5_FLOOR[c.r];
int g = BITSCALE_8_TO_5_FLOOR[c.g];
int b = BITSCALE_8_TO_4_FLOOR[c.b];
colorA = r<<9 | g<<4 | b;
colorAIsOpaque = true;
}
void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c)
{
int r = BITSCALE_8_TO_5_CEIL[c.r];
int g = BITSCALE_8_TO_5_CEIL[c.g];
int b = BITSCALE_8_TO_5_CEIL[c.b];
colorB = r<<10 | g<<5 | b;
colorBIsOpaque = true;
}
void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c)
{
int a = BITSCALE_8_TO_3_FLOOR[c.a];
if(a == 7)
{
SetColorA((const ColorRgb<unsigned char>&)c);
/*
int r = BITSCALE_8_TO_5_FLOOR[c.r];
int g = BITSCALE_8_TO_5_FLOOR[c.g];
int b = BITSCALE_8_TO_4_FLOOR[c.b];
colorA = r<<9 | g<<4 | b;
colorAIsOpaque = true;
*/
}
else
{
int r = BITSCALE_8_TO_4_FLOOR[c.r];
int g = BITSCALE_8_TO_4_FLOOR[c.g];
int b = BITSCALE_8_TO_3_FLOOR[c.b];
colorA = a<<11 | r<<7 | g<<3 | b;
colorAIsOpaque = false;
}
}
void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c)
{
int a = BITSCALE_8_TO_3_CEIL[c.a];
if(a == 7)
{
SetColorB((const ColorRgb<unsigned char>&)c);
/*
int r = BITSCALE_8_TO_5_CEIL[c.r];
int g = BITSCALE_8_TO_5_CEIL[c.g];
int b = BITSCALE_8_TO_5_CEIL[c.b];
colorB = r<<10 | g<<5 | b;
colorBIsOpaque = true;
*/
}
else
{
int r = BITSCALE_8_TO_4_CEIL[c.r];
int g = BITSCALE_8_TO_4_CEIL[c.g];
int b = BITSCALE_8_TO_4_CEIL[c.b];
colorB = a<<12 | r<<8 | g<<4 | b;
colorBIsOpaque = false;
}
}
//============================================================================
/*
static const unsigned char MODULATION_LUT[16] =
{
0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3
};
*/
//============================================================================
inline unsigned GetMortonNumber(int x, int y)
{
return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF];
}
//============================================================================
typedef Interval<ColorRgb<unsigned char>> ColorRgbBoundingBox;
typedef Interval<ColorRgba<unsigned char>> ColorRgbaBoundingBox;
template <typename BoxType, typename BitmapType>
static void CalculateBoundingBox(BoxType& cbb, const BitmapType& bitmap, int blockX, int blockY)
{
size_t size = bitmap.GetBitmapWidth();
auto data = bitmap.GetData() + blockY * 4 * size + blockX * 4;
cbb.min = data[0];
cbb.max = data[0];
cbb |= data[1];
cbb |= data[2];
cbb |= data[3];
cbb |= data[size];
cbb |= data[size+1];
cbb |= data[size+2];
cbb |= data[size+3];
cbb |= data[2*size];
cbb |= data[2*size+1];
cbb |= data[2*size+2];
cbb |= data[2*size+3];
cbb |= data[3*size];
cbb |= data[3*size+1];
cbb |= data[3*size+2];
cbb |= data[3*size+3];
}
template <typename OutputType>
void GetColorAColorB(const PvrTcPacket* packets, const unsigned char factor[4], int blockMask, int px, int x, int y0, int y1, OutputType& colorA, OutputType& colorB)
{
const int xOffset = (px < 2) ? -1 : 0;
const int x0 = (x + xOffset) & blockMask;
const int x1 = (x0+1) & blockMask;
const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0);
const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0);
const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1);
const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1);
colorA = p0->GetColorRgbaA() * factor[0] +
p1->GetColorRgbaA() * factor[1] +
p2->GetColorRgbaA() * factor[2] +
p3->GetColorRgbaA() * factor[3];
colorB = p0->GetColorRgbaB() * factor[0] +
p1->GetColorRgbaB() * factor[1] +
p2->GetColorRgbaB() * factor[2] +
p3->GetColorRgbaB() * factor[3];
}
template <typename OutputType, typename BoxType, typename BitmapType>
void Encode4Bpp(void* result, const BitmapType& bitmap)
{
assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth()));
const size_t size = bitmap.GetBitmapWidth();
const int blocks = int(size / 4);
const int blockMask = int(blocks-1);
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
BoxType cbb;
CalculateBoundingBox(cbb, bitmap, x, y);
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->SetColorA(cbb.min);
packet->SetColorB(cbb.max);
}
}
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const unsigned char (*factor)[4] = BILINEAR_FACTORS;
auto data = bitmap.GetData() + y * 4 * size + x * 4;
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
OutputType ca, cb;
GetColorAColorB(packets, *factor, blockMask, px, x, y0, y1, ca, cb);
auto pixel = data[py*size + px];
auto pixel16 = pixel * 16;
OutputType d = cb - ca;
OutputType p = pixel16;
OutputType v = p - ca;
// PVRTC uses weightings of 0, 3/8, 5/8 and 1
// The boundaries for these are 3/16, 1/2 (=8/16), 13/16
int projection = (v % d) * 16;
int lengthSquared = d % d;
if(projection > 3*lengthSquared) modulationData++;
if(projection > 8*lengthSquared) modulationData++;
if(projection > 13*lengthSquared) modulationData++;
modulationData = BitUtility::RotateRight(modulationData, 2);
factor++;
}
}
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->modulationData = modulationData;
}
}
}
void EncodeRgb4Bpp(void *result, const RgbBitmap& bitmap)
{
Encode4Bpp< ColorRgb<int>, ColorRgbBoundingBox >(result, bitmap);
}
void EncodeRgb4Bpp(void *result, const RgbaBitmap& bitmap)
{
Encode4Bpp< ColorRgb<int>, ColorRgbBoundingBox >(result, bitmap);
}
void EncodeRgba4Bpp(void *result, const RgbaBitmap& bitmap)
{
Encode4Bpp< ColorRgba<int>, ColorRgbaBoundingBox, const RgbaBitmap& >(result, bitmap);
}
//============================================================================
template <typename OutputType>
void Decode4Bpp(OutputType* result, size_t dim, const void* data)
{
const int blocks = int(dim / 4);
const int blockMask = blocks-1;
const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
const PvrTcPacket* packet = packets + GetMortonNumber(x, y);
unsigned mod = packet->modulationData;
const unsigned char (*weights)[4] = WEIGHTS + 4*packet->usePunchthroughAlpha;
const unsigned char (*factor)[4] = BILINEAR_FACTORS;
for(int py = 0; py < 4; ++py)
{
const int yOffset = (py < 2) ? -1 : 0;
const int y0 = (y + yOffset) & blockMask;
const int y1 = (y0+1) & blockMask;
for(int px = 0; px < 4; ++px)
{
ColorRgba<int> ca, cb;
GetColorAColorB(packets, *factor, blockMask, px, x, y0, y1, ca, cb);
const unsigned char* w = weights[mod&3];
ColorRgba<unsigned char> c;
c.r = (ca.r * w[0] + cb.r * w[1]) >> 7;
c.g = (ca.g * w[0] + cb.g * w[1]) >> 7;
c.b = (ca.b * w[0] + cb.b * w[1]) >> 7;
c.a = (ca.a * w[2] + cb.a * w[3]) >> 7;
result[(py+y*4)*dim + (px+x*4)] = c;
mod >>= 2;
factor++;
}
}
}
}
}
void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, size_t dim, const void* data)
{
Decode4Bpp(result, dim, data);
}
void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, size_t dim, const void* data)
{
Decode4Bpp(result, dim, data);
}
} // end PvrImage namespace
//============================================================================
bool ConvertImage(const Image& inImage, Image& outImage, ImageType outputFormat)
{
using namespace PvrImage;
if ( inImage.m_type == outputFormat )
{
printf("warning: same format, copying without conversion\n");
outImage = inImage;
return true;
}
if ( inImage.m_width != inImage.m_height )
{
printf("non power of 2, or non square dimensions\n");
return false;
}
outImage.m_type = outputFormat;
outImage.m_width = inImage.m_width;
outImage.m_height = inImage.m_height;
const size_t siz = inImage.m_width * inImage.m_height;
// Encoding
if (inImage.m_type == RAW_RGB_24BPP) {
if (outputFormat == PVRTC_RGB_4BPPV1 || outputFormat == PVRTC_RGBA_4BPPV1) {
if (outputFormat == PVRTC_RGBA_4BPPV1)
printf("Warning, source image has no alpha, no alpha in output\n");
outImage.m_data.resize(siz / 2);
EncodeRgb4Bpp(outImage.m_data.data(), static_cast<const RgbBitmap&>(inImage));
return true;
}
} else if (inImage.m_type == RAW_RGBA_32BPP) {
if (outputFormat == PVRTC_RGB_4BPPV1) {
printf("Warning, input may contain alpha which is being dropped in output\n");
outImage.m_data.resize(siz / 2);
EncodeRgb4Bpp(outImage.m_data.data(), static_cast<const RgbaBitmap&>(inImage));
return true;
} else if (outputFormat == PVRTC_RGBA_4BPPV1) {
printf("here!\n");
outImage.m_data.resize(siz / 2);
EncodeRgba4Bpp(outImage.m_data.data(), static_cast<const RgbaBitmap&>(inImage));
return true;
}
// Decoding
} else if (inImage.m_type == PVRTC_RGB_4BPPV1) {
if (outputFormat == RAW_RGB_24BPP) {
outImage.m_data.resize(siz * 3);
DecodeRgb4Bpp(reinterpret_cast<ColorRgb<unsigned char>*>(outImage.m_data.data()), inImage.m_width, inImage.m_data.data());
return true;
} else if (outputFormat == RAW_RGBA_32BPP) {
printf("Warning, source input has no alpha, no alpha in output\n");
outImage.m_data.resize(siz * 4);
DecodeRgba4Bpp(reinterpret_cast<ColorRgba<unsigned char>*>(outImage.m_data.data()), inImage.m_width, inImage.m_data.data());
return true;
}
} else if (inImage.m_type == PVRTC_RGBA_4BPPV1) {
if (outputFormat == RAW_RGB_24BPP) {
printf("Warning, input may contain alpha which is being dropped in output\n");
outImage.m_data.resize(siz * 3);
DecodeRgb4Bpp(reinterpret_cast<ColorRgb<unsigned char>*>(outImage.m_data.data()), inImage.m_width, inImage.m_data.data());
return true;
} else if (outputFormat == RAW_RGBA_32BPP) {
outImage.m_data.resize(siz * 4);
DecodeRgba4Bpp(reinterpret_cast<ColorRgba<unsigned char>*>(outImage.m_data.data()), inImage.m_width, inImage.m_data.data());
return true;
}
}
printf("unsupported convert formats\n");
return false;
}
#if 0
// Unused
class AlphaBitmap : public Bitmap {
public:
AlphaBitmap(int w, int h) : Bitmap(w, h, 1) {}
};
static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap);
static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap);
void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap)
{
int size = bitmap.GetBitmapWidth();
assert(size == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(size));
// Blocks in each dimension.
int xBlocks = size/8;
int yBlocks = size/4;
const unsigned char* bitmapData = bitmap.GetRawDataConst();
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < yBlocks; ++y)
{
for(int x = 0; x < xBlocks; ++x)
{
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->colorAIsOpaque = 0;
packet->colorA = 0x7ff; // White, with 0 alpha
packet->colorBIsOpaque = 1;
packet->colorB = 0x7fff; // White with full alpha
const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8];
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const unsigned char* rowBitmapData = blockBitmapData;
for(int px = 0; px < 8; ++px)
{
unsigned char pixel = *rowBitmapData++;
modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1);
}
blockBitmapData += size;
}
packet->modulationData = modulationData;
}
}
}
void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap)
{
int size = bitmap.GetBitmapWidth();
assert(size == bitmap.GetBitmapHeight());
assert(BitUtility::IsPowerOf2(size));
// Blocks in each dimension.
int blocks = size/4;
const unsigned char* bitmapData = bitmap.GetRawDataConst();
PvrTcPacket* packets = static_cast<PvrTcPacket*>(result);
for(int y = 0; y < blocks; ++y)
{
for(int x = 0; x < blocks; ++x)
{
PvrTcPacket* packet = packets + GetMortonNumber(x, y);
packet->usePunchthroughAlpha = 0;
packet->colorAIsOpaque = 0;
packet->colorA = 0x7ff; // White, with 0 alpha
packet->colorBIsOpaque = 1;
packet->colorB = 0x7fff; // White with full alpha
const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4];
uint32_t modulationData = 0;
for(int py = 0; py < 4; ++py)
{
const unsigned char* rowBitmapData = blockBitmapData;
for(int px = 0; px < 4; ++px)
{
unsigned char pixel = *rowBitmapData++;
modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2);
}
blockBitmapData += size;
}
packet->modulationData = modulationData;
}
}
}
#endif