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Import / applications / HighwayDash / ports / Game / BlankState.h
@John Ryland John Ryland on 22 Dec 2020 316 bytes import NUC files
#ifndef BLANK_STATE_H
#define BLANK_STATE_H


#include "BaseGameState.h"


class BlankState : public BaseGameState
{
public:
  void Enter(GameGraphics& graphics) override;
  void Draw(GameGraphics& graphics) override;
  bool Update(GameUi::DrawItems &items, float a_elapsed) override;
};


#endif // BLANK_STATE_H