#ifndef POINTER_H
#define POINTER_H
#include "Namespace.h"
BEGIN_NAMESPACE
#ifdef HAVE_CPP11
template <typename T>
class SharedPtr<T> : public shared_ptr<T> { };
template <typename T>
class WeakPtr<T> : public weak_ptr<T> { };
#else
/*
// If *a_ptr is the same as a_comparand, then *a_ptr is assigned a_val
void AtomicCompareAndSwap32(int32_t* a_ptr, int32_t a_comparand, int32_t a_val)
{
#if defined(IL_PLATFORM_WINDOWS)
InterlockedCompareExchange(a_ptr, a_val, a_comparand);
#elif defined(IL_OPERATING_SYSTEM_MACOSX)
OSAtomicCompareAndSwap32(a_comparand, a_val, a_ptr);
#elif defined(IL_PLATFORM_UNIX)
__sync_val_compare_and_swap(a_ptr, a_comparand, a_val);
#endif
}
*/
template <typename T>
class Atomic
{
// TODO: actual implementation needed and fill in gaps and test
public:
// Currently implementation is not atomic, just place holder code
Atomic() { m_value = 0; }
Atomic(T a_val) { m_value = a_val; }
Atomic<T> const& operator=(T a_val) { m_value = a_val; return *this; }
Atomic<T> const& operator++() { m_value++; return *this; }
Atomic<T> const& operator--() { m_value--; return *this; }
Atomic<T> operator++(int) { m_value++; return *this; }
Atomic<T> operator--(int) { m_value--; return *this; }
operator T const& () { return m_value; }
T m_value;
};
template <typename T>
class SharedPtrPrivate
{
public:
T* m_ptr;
Atomic<int32_t> m_refCount;
};
template <typename T>
class SharedPtr
{
// TODO: test and fill in gaps
public:
SharedPtr(T* ptr = 0) { init(ptr); }
SharedPtr(const SharedPtr<T> &a_other) { copy(a_other); }
//explicit SharedPtr(const WeakPtr<T>& a_other) { copy(a_other); }
~SharedPtr() { unref(); }
SharedPtr<T> &operator=(const SharedPtr<T>& a_other) { if (m_data != a_other.m_data) { unref(); copy(a_other); } return *this; }
SharedPtr<T> &operator=(T* ptr) { unref(); init(ptr); return *this; }
T &operator*() const { return *m_data->m_ptr; }
T *operator->() const { return m_data->m_ptr; }
//template <typename ReturnType>
//const ReturnType operator->*(ReturnType (T::*pmf)()) const { return m_data->m_ptr->pmf(); }
bool operator!() const { return m_data->m_ptr == 0; }
operator bool() const { return m_data->m_ptr != 0; }
// Is every combo needed here? Just added all of them for good measure
bool operator==(const SharedPtr<T>& p) const { return m_data->m_ptr == p.m_data->p_ptr; }
bool operator==(const T* p) const { return m_data->m_ptr == p; }
friend bool operator==(const T *p, const SharedPtr &sp) { return p == sp.m_data->m_ptr; }
bool operator!=(const SharedPtr<T>& p) const { return m_data->m_ptr != p.m_data->p_ptr; }
bool operator!=(const T* p) const { return m_data->m_ptr != p; }
friend bool operator!=(const T *p, const SharedPtr &sp) { return p != sp.m_data->m_ptr; }
bool operator< (const SharedPtr<T>& p) const { return m_data->m_ptr < p.m_data->p_ptr; }
bool operator< (const T* p) const { return m_data->m_ptr < p; }
friend bool operator< (const T *p, const SharedPtr &sp) { return p < sp.m_data->m_ptr; }
bool operator<=(const SharedPtr<T>& p) const { return m_data->m_ptr <= p.m_data->p_ptr; }
bool operator<=(const T* p) const { return m_data->m_ptr <= p; }
friend bool operator<=(const T *p, const SharedPtr &sp) { return p <= sp.m_data->m_ptr; }
bool operator> (const SharedPtr<T>& p) const { return m_data->m_ptr > p.m_data->p_ptr; }
bool operator> (const T* p) const { return m_data->m_ptr > p; }
friend bool operator> (const T *p, const SharedPtr &sp) { return p > sp.m_data->m_ptr; }
bool operator>=(const SharedPtr<T>& p) const { return m_data->m_ptr >= p.m_data->p_ptr; }
bool operator>=(const T* p) const { return m_data->m_ptr >= p; }
friend bool operator>=(const T *p, const SharedPtr &sp) { return p >= sp.m_data->m_ptr; }
private:
void unref() {
m_data->m_refCount--;
if (m_data->m_refCount == 0) {
delete m_data->m_ptr;
delete m_data;
}
}
void copy(const SharedPtr<T>& a_other) {
m_data = a_other.m_data;
m_data->m_refCount++;
}
void init(T* a_pointer) {
m_data = new SharedPtrPrivate<T>;
m_data->m_ptr = a_pointer;
m_data->m_refCount = 1;
}
SharedPtrPrivate<T>* m_data;
};
template <typename T>
class WeakPtr : public SharedPtr<T>
{
public:
WeakPtr(T* ptr = 0) : SharedPtr<T>(ptr) {}
// TODO
};
// TODO : really need lots of unit tests
/*
UNIT_TEST(SharedPtrTests, 0)
{
A *a = new A();
A *b = new B();
A *d = new D();
}
*/
/*
Someones lame one that is GPL that doesn't use an atomic refcount
Probably the API is complete though, and note the interaction of the weak_ptr in the shared_ptr API
The refcount is a pointer to int and not associated with the ptr.
template <class T> class weak_ptr;
template <class T>
class shared_ptr {
private:
T* ptr;
unsigned* count; //
// special case, null pointer (nil-code)
static unsigned* nil() { static unsigned nil_counter(1); return &nil_counter; }
void decref() { if (--(*count) == 0) { delete ptr; delete count; }}
void incref() { ++(*count); }
friend class weak_ptr<T>;
public:
shared_ptr() : ptr(0), count(nil()) { incref(); }
~shared_ptr() { decref(); }
shared_ptr(const shared_ptr<T>& o) : ptr(o.ptr), count(o.count) { incref(); }
shared_ptr(T* p) : ptr(p), count(new unsigned(1)) {}
explicit shared_ptr(const weak_ptr<T>& w) : ptr(w.ptr), count(w.count) { incref(); }
shared_ptr<T>& operator=(const shared_ptr<T>& o) {
if (ptr == o.ptr) return *this;
decref();
ptr = o.ptr;
count = o.count;
incref();
return *this;
}
T* get() { return ptr; }
T* operator->() { return ptr; }
T& operator*() { return *ptr; }
const T* get() const { return ptr; }
const T* operator->() const { return ptr; }
const T& operator*() const { return *ptr; }
bool operator==(const shared_ptr<T>& o) const { return ptr == o.ptr; }
bool operator!=(const shared_ptr<T>& o) const { return ptr != o.ptr; }
bool operator<(const shared_ptr<T>& o) const { return ptr < o.ptr; }
unsigned refcount() const { return *count; }
};
template <class T>
class weak_ptr {
T* ptr;
unsigned* count;
friend class shared_ptr<T>;
public:
weak_ptr() : ptr(0), count(shared_ptr<T>::nil()) {}
explicit weak_ptr( const shared_ptr<T>& s) : ptr(s.ptr), count(s.count) {}
shared_ptr<T> lock() const { return shared_ptr<T>(*this); }
T* get() { return ptr; }
T* operator->() { return ptr; }
T& operator*() { return *ptr; }
const T* get() const { return ptr; }
const T* operator->() const { return ptr; }
const T& operator*() const { return *ptr; }
bool operator==(const shared_ptr<T>& o) const { return ptr == o.ptr; }
bool operator!=(const shared_ptr<T>& o) const { return ptr != o.ptr; }
bool operator<(const shared_ptr<T>& o) const { return ptr < o.ptr; }
unsigned refcount() const { return *count; }
};
*/
#endif
END_NAMESPACE
#endif // POINTER_H