//
// File: x3d_mesh.h
//
// (C) 2006-2008 Toby Breckon
//
// Licensed under the terms of the Lesser General Public License.
//
#ifndef _X3D_MESH_H
#define _X3D_MESH_H
#include "mesh.h"
using namespace std;
class X3DMesh : public Mesh
{
public:
int read(FILE *f, int (*updateProgress)(int pos),
void (*setTotal)(int size));
void write(FILE *f, const char *comment = "");
};
#endif