<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> <html> <head> <title> Changelog for Mesh Viewer </title> <link rel="stylesheet" type="text/css" href="style.css"> </head> <body> <h1>Changelog for Mesh Viewer</h1> <h2>mview 0.3.3</h2> <ul> <li> Allow loading texture image files from the model directory </li> <li> Compilation fixes for GCC 4.5 </li> <li> MacOS fixes (thanks to Eeri Kask) </li> <li> Minor cleanups and fixes </li> </ul> <h2>mview 0.3.2</h2> <ul> <li> Display polygons as triangles for geomview and obj model (thanks to Adrien Theetten and Martin Stolle) </li> <li> Add Shallo mesh format support (thanks to Michael Zimmermann) </li> <li> Add bounding box </li> <li> Add qmake file for QT3, QT4 and GLUT targets </li> <li> Add mouse wheel support for zooming in and out (QT3 & QT4) </li> <li> Fix QT3 & QT4 image loading bug </li> <li> Minor fix for the OBJ file format parser (thanks to Martin Stolle) </li> <li> Windows compilation fixes (thanks to Nathan Packard) </li> <li> Remove experimental code and dependency of libgandalf </li> <li> Minor cleanups and fixes </li> </ul> <h2>mview 0.3.1</h2> <ul> <li> Port to Qt 4 and alongside rework of some GUI dialogs </li> <li> Update and restructuring of the Qt 3 source code </li> <li> Removal of LibJpeg code from the Qt 3 and Qt 4 targets using native Qt image reading capabilities instead </li> <li> Update and simplify Makefile </li> </ul> <h2>mview 0.3.0</h2> <ul> <li> Microsoft Window port (thanks to Mike Loehr) </li> <li> COFF tagged geomview file support added (displays geometry only of colour OFF geomview files) (thanks to Toby Breckon) </li> <li> OFF/COFF header reading improved (thanks to Toby Breckon) </li> <li> support for (ASCII) Alias Wavefront / Java 3D OBJ format added (thanks to Toby Breckon) </li> <li> changes to P_MESH to handle mis-identified OBJ files (thanks to Toby Breckon) </li> <li> VTK (ASCII POLYDATA) format support added (thanks to Toby Breckon) </li> <li> X3D format support added (write only) (thanks to Toby Breckon) </li> <li> VRML2 texture reading improvements </li> <li> freeglut support </li> <li> QColorDialog usage bugfix </li> <li> several small clean ups and improvements </li> </ul> <h2>mview 0.2.3</h2> <ul> <li> improved VRML 2 and GTS file format support (thanks to Toby Breckon) </li> <li> GCC compilation fixes (thanks to Toby Breckon) </li> <li> several compilation and code fixes (thanks to Vitaly Lipatov) </li> <li> several buffer overrun fixes </li> </ul> <h2>mview 0.2.2</h2> <ul> <li> correction of surface normals from gts files (thanks to Bruno Denet) </li> <li> much improved Geomview file format support (thanks to Toby Breckon) </li> <li> added PLY (ASCII) file format support (thanks to Toby Breckon) </li> </ul> <h2>mview 0.2.1.1</h2> <ul> <li> minor bugfixes </li> <li> updated documentation </li> </ul> <h2>mview 0.2.1</h2> <ul> <li> improved picking of vertices and triangles </li> <li> experimental <a href="calc_text_map.html"> calculation of texture maps </a> </li> <li> numerous small changes </li> </ul> <h2>mview 0.2.0.1</h2> <ul> <li> fix for a mesh loading bug </li> </ul> <h2>mview 0.2.0</h2> <ul> <li> picking of vertices and triangles </li> <li> customisable background colour </li> <li> keep aspect ratio of the model </li> <li> fix focus bug </li> <li> many minor changes </li> </ul> <h2>mview 0.1.2</h2> <ul> <li> extended GLUT menu </li> <li> VRML 2.0 parser update </li> <li> GCC 3.2 updates </li> <li> QT 3.x updates </li> </ul> <h2>mview 0.1.1</h2> <ul> <li> configurable edge width and point size </li> <li> user interface improvements (mouse cursors and tool tips) </li> <li> some minor changes </li> </ul> <h2>mview 0.1</h2> <ul> <li> points of the model can be displayed </li> <li> features (from a different data file) like points or edges can be displayed in the model </li> <li> improved lighting </li> <li> geomview files are supported (only format "OFF") </li> <li> VRML2 format saves "shapes" and texture coordinates </li> <li> user interface improvements (status bar & progress dialogs) </li> <li> removing of double points </li> <li> frames per second (FPS) are displayed </li> <li> some small fixes </li> </ul> <h2>mview 05-08-2001</h2> <ul> <li> save meshes as pmesh, gts, vrml1 and vrml2 </li> <li> front lines are displayed onto the solid model </li> <li> negation of surface normals (affects cut back faces) </li> <li> improved VRML2 parser </li> <li> taking screenshots should now work a bit better </li> <li> several small fixes </li> </ul> <h2>mview 20-07-2001</h2> <ul> <li> initial version </li> </ul> <a href="index.html">Back to main page</a> </body> </html>