Newer
Older
Import / projects / Gameloft / glwebtools / project / android_s2g / props / GLWebtools-Debug.props
<?xml version="1.0" encoding="utf-8"?>

<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">

  <ImportGroup Label="PropertySheets" />

  <PropertyGroup Label="UserMacros" />

  <PropertyGroup />

  <ItemDefinitionGroup>

  <ClCompile>

    <PrecompiledHeader>NotUsing</PrecompiledHeader>

    <WarningLevel>Level3</WarningLevel>

    <PreprocessorDefinitions>_DEBUG;_SCL_SECURE_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;PLATFORM_ANDROID;OS_ANDROID;%(PreprocessorDefinitions)</PreprocessorDefinitions>

    <AdditionalIncludeDirectories>..\..\include;..\..\source;..\..\..\GLWebtools_config;..\..\..\glf\include;..\..\..\curl\include;..\..\..\openssl\include;..\..\..\openssl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>

    <DebugInformationFormat>EditAndContinue</DebugInformationFormat>

      <ProgramDataBaseFileName>$(OutDir)GLWebtools_d.pdb</ProgramDataBaseFileName>

      <Optimization>Disabled</Optimization>

      <MinimalRebuild>false</MinimalRebuild>

      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>

      <ExceptionHandling>false</ExceptionHandling>

      <RuntimeTypeInfo>false</RuntimeTypeInfo>

    </ClCompile>

  </ItemDefinitionGroup>

  <ItemGroup />

</Project>