TARGET = Blocky QT += gui opengl multimedia CONFIG += c++11 QMAKE_CXXFLAGS += -O5 # -Os DEFINES += DEBUG DEFINES += LUA_USE_POSIX LUA_USE_LONGJMP INCLUDEPATH += \ ../../Platform/Qt \ ../../Framework \ ../../Game \ ../../GameSim HEADERS += \ ../../Platform/Qt/AudioRenderer.h SOURCES += \ ../../Platform/Qt/main.cpp \ ../../Platform/Qt/GameScreenView.cpp \ ../../Platform/Qt/Resources.cpp \ ../../Platform/Qt/SystemLogger.cpp \ ../../Platform/Qt/SystemInformation.cpp \ ../../Platform/Qt/AudioRenderer.cpp \ ../../Platform/Qt/GLKMatrix.cpp \ ../../Framework/Math.cpp \ ../../Framework/Mp3Music.cpp \ ../../Framework/Lua.cpp \ ../../Framework/Json.cpp \ ../../Framework/Image.cpp \ ../../Framework/ObjModel.cpp \ ../../Framework/LuaBindings.cpp \ ../../Framework/Animation.cpp \ ../../Framework/GLProgram.cpp \ ../../Framework/ResourceLoader.cpp \ ../../Framework/HttpClient.cpp \ ../../Framework/Log.cpp \ ../../Framework/Music.cpp \ ../../Framework/PngImage.cpp \ ../../Framework/PvrImage.cpp \ ../../Framework/Dialog.cpp \ ../../Framework/VoxelModel.cpp \ ../../Game/Application.cpp \ ../../Game/Camera.cpp \ ../../Game/Cube.cpp \ ../../Game/GameAudio.cpp \ ../../Game/GameScreen.cpp \ ../../Game/GameState.cpp \ ../../Game/BlankState.cpp \ ../../Game/MotdState.cpp \ ../../Game/WelcomeState.cpp \ ../../Game/EditorState.cpp \ ../../Game/SelectorState.cpp \ ../../Game/Graphics.cpp \ ../../Game/HUD.cpp \ ../../Game/Overlay.cpp \ ../../Game/RenderLayer.cpp \ ../../Game/Scene.cpp \ ../../Game/Shaders.cpp \ ../../Game/Shadows.cpp \ ../../GameSim/GameSim.cpp