#ifndef GAME_SCREEN_VIEW_H
#define GAME_SCREEN_VIEW_H
#include <QGLWidget>
#include <ctime>
#include "GameScreen.h"
#include "GameAudio.h"
#include "SystemInformation.h"
class GameScreenView : public QGLWidget
{
public:
GameScreenView();
~GameScreenView();
void initializeGL() override;
void paintGL() override;
void keyPressEvent(QKeyEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
private:
GameAudioRenderer m_audio;
GameScreen m_gameScreen;
struct timespec m_lastFrameTime;
SystemInformation m_sysInfo;
};
#endif // GAME_SCREEN_VIEW_H