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Import / applications / HighwayDash / ports / Game / Application.h
@John John on 29 Dec 2020 317 bytes bulk import from macbookpro checkouts
//  BlockyFroggy
//  Copyright © 2017 John Ryland.
//  All rights reserved.
#pragma once
#ifndef APPLICATION_H
#define APPLICATION_H


#include <memory>


class Application
{
public:
    Application();
    ~Application();

private:
    struct Pimpl;
    std::unique_ptr<Pimpl> m_pimpl;
};


#endif // APPLICATION_H