/*
Copyright (c) 2007-2013, John Ryland
*/
#ifndef __SOUND_H__
#define __SOUND_H__
typedef struct {
int fd;
int size;
unsigned char *data;
} Sound;
extern int openSound();
extern void closeSound(int audioFd);
extern void playSoundFile(int sd, const char *mapableSound);
extern Sound openSoundFile(const char *mapableSound);
extern void closeSoundFile(Sound sound);
extern void playSound(int sd, Sound *sound);
extern void setVolume(int arg);
#endif /* __SOUND_H__ */