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Import / research / 3d-z-maps / procedural-editor / sample.h
@John John on 29 Dec 2020 800 bytes bulk import from macbookpro checkouts
/*
 * =====================================================================================
 *
 *       Filename:  sample.h
 *
 *    Description:  Sample view of the procedurally generated texture
 *
 *        Version:  1.0
 *        Created:  11/08/2011 20:48:24
 *       Revision:  none
 *       Compiler:  gcc
 *
 *         Author:  John Ryland (jryland), jryland@xiaofrog.com
 *        Company:  InvertedLogic
 *
 * =====================================================================================
 */

#ifndef __SAMPLE_H__
#define __SAMPLE_H__


#include <QWidget>
#include <QGLWidget>


class Sample : public QGLWidget
{
public:
    Sample(const char *file);
    ~Sample();

protected:
    //void paintEvent(QPaintEvent *pe);
    void paintGL();

private:
    
};


#endif // __SAMPLE_H__