TEMPLATE = app
TARGET = mview
DEPENDPATH += .
INCLUDEPATH += .
QT += opengl
# Input
HEADERS += array3d.h \
coordinates.h \
edge.h \
feature_mesh.h \
geomview_mesh.h \
glmesh.h \
gts_mesh.h \
image.h \
list_mesh.h \
mathvector.h \
matrix3.h \
mesh.h \
misc.h \
mview.h \
obj_mesh.h \
p_mesh.h \
ply_mesh.h \
shallo_mesh.h \
shape.h \
texture.h \
timeval.h \
triangle.h \
vertex.h \
viewpointdialog.h \
vrml1_mesh.h \
vrml2_mesh.h \
vtk_mesh.h \
x3d_mesh.h \
icons/icon_fileopen.xpm \
icons/icon_texture.xpm \
icons/icon_solid.xpm \
icons/icon_wire.xpm \
icons/icon_point.xpm \
icons/icon_front.xpm \
icons/icon_feature.xpm \
icons/icon_coordinates.xpm
SOURCES += coordinates.cpp \
edge.cpp \
feature_mesh.cpp \
geomview_mesh.cpp \
glmesh.cpp \
glmesh_common.cpp \
gts_mesh.cpp \
image.cpp \
list_mesh.cpp \
main.cpp \
mathvector.cpp \
mesh.cpp \
mview.cpp \
obj_mesh.cpp \
p_mesh.cpp \
ply_mesh.cpp \
shallo_mesh.cpp \
shape.cpp \
texture.cpp \
triangle.cpp \
vertex.cpp \
viewpointdialog.cpp \
vrml1_mesh.cpp \
vrml2_mesh.cpp \
vtk_mesh.cpp \
x3d_mesh.cpp