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Import / projects / Gameloft / bne_lib / tools / AutobotManager / bin / GameBots.settings
<?xml version='1.0'?>
<BotManagerSettings>
  <Games>
     <Game>
       <GameName>Survivor</GameName>
       <BotPath>..\..\..\..\..\survivor\bin\Survivor_d.exe</BotPath>
       <BotArgs>--datapath ..\..\..\..\..\survivor\data !bot.enabled</BotArgs>
       <BotStyles>
         <Item>slow</Item>
         <Item>free</Item>
         <Item>builder</Item>
         <Item>updater</Item>
         <Item>cheater</Item>
       </BotStyles>
       <AutobotServer>localhost</AutobotServer>
       <AutobotServerPort>6666</AutobotServerPort>
       <AutobotScript></AutobotScript>       
       <BotIdentifierArg>!bot.user={0}-{1}</BotIdentifierArg>
       <BotStyleArg>!bot.strategy={0}</BotStyleArg>
       <BotStyleArgPassingMethod>PassByString</BotStyleArgPassingMethod>
       <BotScriptArg></BotScriptArg>
     </Game>
     <Game>
       <GameName>Farm Buddies</GameName>
       <BotPath>.\bot\KitchenFarm.exe</BotPath>
       <BotArgs>--datapath .\iosdata</BotArgs>
       <BotStyles>
         <Item>CommunitySolo</Item>
         <Item>Dis_ReConnectCommSolo</Item>
         <Item>IdleBot</Item>
         <Item>CheckLoaded</Item>
         <Item>PlantAndHarvest</Item>
         <Item>Debug</Item>
         <Item>Switch_clan</Item>
       </BotStyles>
       <AutobotServer>localhost</AutobotServer>
       <AutobotServerPort>6666</AutobotServerPort>
       <AutobotScript>Bot_AutoBot.lua</AutobotScript>
       <BotIdentifierArg>--botmachine "{0}" --bot {1}</BotIdentifierArg>
       <BotStyleArg>--botstyle {0}</BotStyleArg>
       <BotStyleArgPassingMethod>PassByIndex</BotStyleArgPassingMethod>
       <BotScriptArg>--botscript {0}</BotScriptArg>
     </Game>
  </Games>
</BotManagerSettings>