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Import / projects / Gameloft / bne_lib / code / premake4.lua
@John John on 29 Dec 2020 749 bytes bulk import from macbookpro checkouts
project 'BNEGameLib'

kind "StaticLib"

uuid "B09C28ED-3CC9-4B4F-BE42-00B106A53526"

assert(solutionLocation, 'solutionLocation should be an absolute path set up in the main premake file')
location(solutionLocation)
targetdir "../../lib/bin"

includedirs {
    "./",
    "../core",
    "../../",
    "../../src",
    "../../src/CasualCore",
    "../../src/CasualCore/RKEngine/Public/Include",
    "../../src/RKCore/Include",
    "../../src/GameSWF/include",
    "../../lib",
    "../../lib/gameswf/include",
    "../../lib/PVRVFrame/include",
    "../../lib/vox/include",
    "../../lib/glf/include",
    "../../lib/jsoncpp/include",
}

language "C++"

if platform == "linux" then
files {
}
else
files {
    "**.cc",
    "**.cpp",
    "**.h",
}
end