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Import / applications / HighwayDash / ports / Game / Debug.h
@John John on 29 Dec 2020 417 bytes bulk import from macbookpro checkouts
//  BlockyFroggy
//  Copyright © 2017 John Ryland.
//  All rights reserved.
#pragma once
#ifndef DEBUG_H
#define DEBUG_H


#include <map>
#include <string>


void setDebugValue(const char* variableName, int val);
void setDebugValue(const char* variableName, float val);
void setDebugValue(const char* variableName, const char* val);
const std::map<std::string,std::string>& getDebugVariables();


#endif // DEBUG_h