// // Shapes.h // BlockyFroggy // // Created by John Ryland on 21/9/17. // Copyright © 2017 John Ryland. All rights reserved. // #pragma once #ifndef Shapes_h #define Shapes_h #include "Common.h" #include <vector> void CreateIcoSphere(int recursionLevel, std::vector<vec3f>& outputVertexBuffer); void CreateCube(std::vector<vec3f>& outputVertexBuffer); void CreateTexturedCube(std::vector<vec3f>& outputVertexBuffer); void CreateBumpCube(std::vector<vec3f>& outputVertexBuffer); #endif /* Shapes_h */