//
//  Shapes.h
//  BlockyFroggy
//
//  Created by John Ryland on 21/9/17.
//  Copyright © 2017 John Ryland. All rights reserved.
//
#pragma once
#ifndef Shapes_h
#define Shapes_h


#include "Common.h"
#include <vector>


void CreateIcoSphere(int recursionLevel, std::vector<vec3f>& outputVertexBuffer);
void CreateCube(std::vector<vec3f>& outputVertexBuffer);
void CreateTexturedCube(std::vector<vec3f>& outputVertexBuffer);
void CreateBumpCube(std::vector<vec3f>& outputVertexBuffer);


#endif /* Shapes_h */
