#pragma once
/*
ApplicationFramework
by John Ryland
Copyright (c) 2023
*/
////////////////////////////////////////////////////////////////////////////////////
// Acknowledgements
#include <vector>
#include <cstdint>
#include <cstdlib>
#include "Utilities.h"
namespace ApplicationFramework {
struct AcknowledgementEntry
{
const char* name;
const char* authors;
const char* copyright;
const char* licenseType;
Utilities::SizedArray licenseText;
};
class Acknowledgements
{
public:
Acknowledgements();
~Acknowledgements();
static Acknowledgements& Get();
void AddEntry(const AcknowledgementEntry& entry);
void Show(bool* open);
private:
std::vector<AcknowledgementEntry> m_acknowledgements;
};
} // ApplicationFramework namespace