include 3rdparty/nuklear.pro
NK_DIR = ../.modules/Nuklear
INCLUDES = \
$(NK_DIR) \
$(NK_DIR)/example
SOURCES = \
Image.cpp \
Nk.cpp \
NkAssets.cpp \
NkOpenGLRenderDevice.cpp \
NkWindow.cpp \
NkEditorUI.cpp
GL_LIBS = -lGL
LIBS = bin/libRuntime_d.a bin/libEditor_d.a $(GLEW_LIB) $(GLFW_LIB) $(GL_LIBS)
$(TARGET_BIN): $(GLFW_LIB) $(GLEW_LIB) Runtime/Runtime.subproject_target Editor/Editor.subproject_target