PROJECT = GameEngine TARGET = GameEngine SOURCES = 3rdparty/3rdparty.pro src/Runtime/Runtime.pro src/Editor/Editor.pro src/EditorUI/EditorUI.pro # SOURCES += src/Terminal/Terminal.pro ifeq ($(PLATFORM),Windows) DEFINES += _WIN32 # INCLUDES += c:/VulkanSDK/1.3.239.0/Include INCLUDES += src/Vulkan/sdk endif