Newer
Older
invertedlogic / InvertedLogic / iLFramework / toolkit / include / Application.h
@John Ryland John Ryland on 10 Nov 2019 312 bytes rename
#ifndef APPLICATION_H
#define APPLICATION_H


#include "Namespace.h"
BEGIN_NAMESPACE


class Application
{
public:
	Application();
	~Application();
	void exec();
private:
	void gameLoop();
	void normalLoop();
	struct ApplicationData* m_data;
};


END_NAMESPACE


#endif // APPLICATION_H