<?xml version="1.0"?>
<ResourceManifest>



<Resources id="3dImages" >
<SetDefaults path="images" idprefix="IMAGE_" />

<Image id="HYPERSPACE"				path="hyperspace" nobits3d />
<Image id="HYPERSPACE_INITIAL"		path="nr_hyperspace_initial" nobits3d />
<Image id="TUNNEL_END"				path="tunnelend" nobits3d />
<Image id="FIRE_RING"				path="firering" nobits3d />
<Image id="BLACK_HOLE"				path="blackhole_chopped" nobits3d />
<Image id="BLACK_HOLE_COVER"		path="holemask" nobits3d />

</Resources>


<Resources id="LoadingThread">
<SetDefaults path="images" idprefix="IMAGE_" />
<Image id="MAINMENU_BUTTONS"        path="BigButtons" rows="4" />
<Image id="SMALL_BUTTONS"           path="SmallButtons" cols="4" />
<Image id="MAINMENU_BUTTON_RING"    path="BB-Ring"/>
<Image id="SMALL_BUTTON_RING"       path="SB-Ring"/>
<Image id="WILDCARD_DESTROYER"		path="hypergem" sm_path="sm_hypergem" />
<Image id="HELP_INDICATOR"			path="HELP-INDICATOR" />
<Image id="HELP_INDICATOR_ARROW"	path="help_indicator_arrows" />
<Image id="HELP_ARROW"				path="hint_arrow" />
<Image id="GEM0"					path="gem0" />
<Image id="GEM1"					path="gem1" />
<Image id="GEM2"					path="gem2" />
<Image id="GEM3"					path="gem3" />
<Image id="GEM4"					path="gem4" />
<Image id="GEM5"					path="gem5" />
<Image id="GEM6"					path="gem6" />
<Image id="GEM_ADD"					path="gem_add" />
<Image id="GEM_ADD_WHITE"			path="gem_add_white" />
<Image id="SELECT"					path="selector" />
<Image id="SPARKLE"					path="sparkle" />
<Image id="GRID"                    path="GRID" />
<Image id="BOMB"					path="bomb" />
<Image id="EXPLOSION"				path="explosion" />
<Image id="SHARD"					path="gemshard" />
<Image id="BIGSTAR"					path="bigstar" />
<Image id="ROCK"					path="rock" />
<Image id="BAR_VERT"                path="BAR" />
<Image id="BAR_VERT_TOP"            path="BAR-top" />
<Image id="BAR_HORZ"                path="BAR-h"/>
<Image id="BAR_HORZ_TOP"            path="BAR-top-h"/>
<Image id="BAR_HORZ_SHADOW"         path="BAR-shadow-h"/>
<Image id="ROCK_CHUNK"				path="rockchunk" />
<Image id="GEM_LIGHTING"			path="al_litgems" />
<Image id="POWER_GLOW"				path="powerglow" />
<Image id="ARROW_UP"				path="ArrowUp" />
<Image id="DIALOG"					path="dialogbox" />
<Image id="GAME_OVER"				path="gameover" />
<Image id="FRAME_CHIP_HORIZ"				path="FRAME" />
<Image id="FRAME_CHIP_VERT"				path="FRAMEV" />
<Image id="FRAME_CHIP_WARN_HORIZ"				path="FRAME-warning" />
<Image id="FRAME_CHIP_WARN_VERT"				path="FRAME-warning-v" />
<Image id="CHECKBOX_CHECKED"        path="Checked" />
<Image id="CHECKBOX_UNCHECKED"      path="Unchecked" />
<Image id="SLIDER_BALL_RING"        path="Slider-Ball-Ring" />
<Image id="SLIDER_BALL"             path="Slider-Ball"/>
<Image id="SLIDER_FILL"             path="Slider-Fill"/>
<Image id="SLIDER_RING"             path="Slider-Ring"/>
<Image id="PAUSE_BUTTON_RING"              path="P-button-Ring" />
<Image id="PAUSE_BUTTON_PLAY"              path="P-Play"/>
<Image id="PAUSE_BUTTON_PAUSE"             path="P-Pause"/>
<Image id="INFINITY"                path="infinity"/>

<SetDefaults path="data" idprefix="FONT_" />
<Font id="BUTTON"					path="QuincyCaps19.txt" />
<Font id="BIG_BUTTON"               path="QuincyCaps26.txt" />
<Font id="TEXT"						path="GillSansMT14.txt" />
<Font id="FLOAT_POINTS"				path="ContinuumBold20.txt" />
<Font id="BOMB"						path="LiquidCrystal15.txt" />
<Font id="HUGE"						path="BigFont.txt" />
<Font id="OPTIONS"                  path="GillSansMT18Bold.txt" />
</Resources>



<Resources id="MainMenuBkg">
<SetDefaults path="images/mainmenubkg" idprefix="IMAGE_" />
<Image id="MAINMENU_BKG_PORTRAIT"		path="vbkg" />
<Image id="MAINMENU_BKG_LANDSCAPE"		path="bkg" />
</Resources>

</ResourceManifest>
