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Import / projects / Gameloft / bne_lib / code / Utils / SoundEmulator.cpp
@John John on 29 Dec 2020 219 bytes bulk import from macbookpro checkouts
#include "SoundEmulator.h"

// Includes
#if CC_VOX_ENABLED == 0

CasualCore::SoundManager CasualCore::SoundManager::ms_instance;

void CasualCore::SoundManager::OnResumeGame() {}

#endif //CC_VOX_ENABLED == 0