#ifndef __MINIMP3_H_INCLUDED__
#define __MINIMP3_H_INCLUDED__
#define MP3_MAX_SAMPLES_PER_FRAME (1152*2)
typedef struct _mp3_info {
int sample_rate;
int channels;
int audio_bytes; // generated amount of audio per frame
} mp3_info_t;
struct mp3_context_t;
mp3_context_t* mp3_create(void);
int mp3_decode(mp3_context_t *dec, void *buf, int bytes, signed short *out, mp3_info_t *info);
void mp3_done(mp3_context_t *dec);
#define mp3_free(dec) do { mp3_done(dec); dec = NULL; } while(0)
#endif//__MINIMP3_H_INCLUDED__