
PROJECT   = GameEngine
TARGET    = GameEngine
SOURCES   = 3rdparty/3rdparty.pro src/Runtime/Runtime.pro src/Editor/Editor.pro src/EditorUI/EditorUI.pro

# SOURCES   += src/Terminal/Terminal.pro

ifeq ($(PLATFORM),Windows)
  DEFINES   += _WIN32
  # INCLUDES  += c:/VulkanSDK/1.3.239.0/Include
  INCLUDES  += src/Vulkan/sdk
endif
